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In the Night Underwater/ Ghost House Course Themes, all spotlights are smaller when the switch is OFF.

  • Track Blocks - which only move when the switch is ON.
  • ON/OFF Trampolines - which will swap between being bouncy and not being bouncy.
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    Spike Blocks - which extend their spikes when they are the same color as the switch.Modified Conveyor Belts - which switch direction when a switch is hit.

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    Certain unnamed forms of Tracks - which change which path items will travel along at the junction.Dotted-Line Blocks - which change from solid to passable and vice versa when the switch is hit, only being solid when they are the same color as the switch.They can also be activated by a Boom Boom ramming into it (Only in 3D world), a Bully ramming into it, a shell hitting it, a Thwomp hitting it, Skewer hitting it, or an explosion from a Bob-omb. They can be activated by hitting them from below, rolling into them, long-jumping into them, sliding into them, ground-pounding them, stomping them in Big form, hitting them with the tail and cape in Racoon and Cape forms respectively, swiping or diving into them in Cat form, drilling into them from the top in Propeller form, having a Koopa Troopa Car crash into them, crashing into it while using a Bullet Bill Mask, attacking them with the hammer in Builder form, a charged fireball from a Fire Koopa Clown Car, Link's arrows, bombs, or sword, Boomerang, or cannonball from a Cannon Box. They can be toggled between by hitting an ON/OFF Switch. ON/OFF Switches have two states, ON and OFF, which affect all ON/OFF Switches in the level. ON/OFF Switches are gizmos that originated in Super Mario World. Help this wiki by uploading appropriate images! Oh no! It seems there are some images missing on this page.















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